00:00
00:00
DavidMarchand

5 Game Reviews w/ Response

All 33 Reviews

This takes me back! The whole thing took me about 30 minutes and it never felt unreasonably hard, though of course the flight levels were the hardest and I wouldn't mind them being easier so more people could enjoy them. It could theoretically benefit from two-button shooting, to give the player more control over which portal to shoot next and which already shot portal to leave be. Still, I had a lot of fun and laughed a few times, which I appreciate greatly.

orange08 responds:

Thank you for the nice review, David!
I didn't realize people would find the flight levels to be so difficult, I guess I'm so used to the controls I couldn't objectively evaluate the difficulty. Glad you found the experience entertaining! :)

I don’t have anything worthwhile to say. I just loved this game very much when it came out and today I remembered it but was unable to find it since I didn’t remember the name. I finally found it by searching images for “one button abstract game” and now I’m commenting it so whenever it pops into my mind again —as I’m sure it will— I’ll be able to find it among my profile’s reviews.

rocky10529 responds:

thanks:)

Incredible, all my congratulations for this one. The Time Trophy sure was a hard one. The only glitch I found, though it can hardly be called a glitch, happens if you go to the level select screen and choose level 40 (to see that AWESOME ENDING again). The game wrongly assumes all music was stopped in level 39, so the menu music never stops playing in the background during the whole ending sequence. I said it's hardly a glitch 'cause you can just choose level 39, which is mostly challenge-less, and see the ending that way.

JonBro responds:

A small glitch, but definitely worth noting. I'll fix that momentarily. Thank you :]

PROTIP: If you don't like to keep a key down for so long, you can press the key and WHILE pressing it, click outside the game (address bar, task bar, anywhere else on the page itself works too). You can now release the key and, since the game lost focus, it won't realize the key was released. When you're done, click on the game again and tap the key. The action will stop.

For those of you trying to find the secret medal, I guess it ain't much of a spoiler to say this: Play the game like you normally would to beat it, but go beyond the place where the game's making you believe it ends. It'll take some wits to reach the place, but it can be achieved in one or two in-game years.

As for the game itself, it left me speechless. Very interesting concept and neat execution. I trusted this would be great because Deep Sleep was pretty awesome, but this totally surpassed my expectations and, more importantly, was great in very much different ways than Deep Sleep was.

I also invented the Evil God ending, where you make all the effort and travel to the top of the volcano, only to stop there at the tip and let time pass and all humanity die. And possibly laugh all the way.

scriptwelder responds:

Ahh I wish I had more time to implement an 'evil god' ending where you can destroy the whole village !

Now you did it again

Just like with Coma, you've reminded us all platforming can be fun, have a deep atmosphere and tell a good story at the same time, without relying entirely on big chunks of boring action-delaying text.

Making so called "art games" these days is not an original idea (not a bad one either!), but making them as platformers and without killing the player's character not fucking once, for that alone you deserve an award... and you seem to have won one already, now that I look closely, even if it's not for that.

I go outside, buy a hat, get back in, put the hat on, sit here, and take my hat off for you.

AtmosGames responds:

The last thing you said... that's hilarious :)

Thanks for your thoughts! They mean so much.

Thomas

Age 32, Male

Buenos Aires, Argentina

Joined on 4/27/11

Level:
2
Exp Points:
48 / 50
Exp Rank:
> 100,000
Vote Power:
2.76 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
0
Saves:
4
B/P Bonus:
0%
Whistle:
Normal
Trophies:
1
Medals:
1,731